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Services

What we do

Games, AI and AX, immersive content and digital twins, and web and app services under one organization. Projects that span several fields run under a single contract and a single point of accountability.

Services

Four fields, one team

Dedicated specialists work together inside one organization. Real-time 3D on game engines, AI, and web and app engineering are combined to fit each project.

  1. 01 · Immersive · Digital twin

    Immersive Content

    Facilities and spaces brought into 3D with live data on top. We verify what data is actually available before kickoff.

    Scope of work

    • Digital twin and real-time 3D
    • Facility and space 3D modelling
    • Sensor and SCADA integration
    • Industrial training simulators
    • VR, AR and XR content

    Technology

    • Unity
    • Unreal Engine
    • Oculus SDK
    • AR Foundation
    • HoloLens
    • Kinect SDK
  2. 02 · AI · AX

    AI & AX

    We graft AI onto the workflow you already run, with acceptance criteria and exception handling fixed in writing at kickoff.

    Scope of work

    • Workflow assessment and AX design
    • Document, approval, and reporting automation
    • RAG-based internal knowledge search
    • Automated image and video inspection
    • Integration with existing systems (ERP, groupware)

    Technology

    • Python
    • PyTorch
    • TensorFlow
    • LangChain
    • OpenCV
    • pgvector
  3. 03 · Web · App

    Web & App Service

    Peak load and data growth are sized at design time. Source code, deployment procedures and incident runbooks are handed over in full.

    Scope of work

    • Responsive web, iOS, and Android
    • Admin systems and back office
    • API design and legacy integration
    • Cloud infrastructure and zero-downtime deploys
    • AI-assisted anomaly detection and ops automation

    Technology

    • React
    • Next.js
    • Node.js
    • Flutter
    • PostgreSQL
    • AWS
  4. 04 · Game development

    Game Development

    Unity and Unreal across PC, mobile and console in parallel. Four of our own titles shipped on Steam, Meta Quest and Xbox.

    Scope of work

    • PC, mobile, and console
    • Casual and hyper-casual
    • Multiplayer networking and game servers
    • AI-assisted asset and QA pipeline
    • Serious games and simulations

    Technology

    • Unity
    • Unreal Engine
    • C#
    • C++
    • Photon
    • Steamworks

Contact

Start your project

Requirements still taking shape? That's fine. An engineer reviews your inquiry and replies within two business days.

  • No brief needed
  • Scope and timeline reviewed first
  • Reply within two business days